After re-evaluating our intial concepts, we concluded that we were being too conservative.
But what we DID take from our brainstorm was one common theme: giving the user the ability to have unexpected control over something. This sense of power is what interested us.
We stretched this concept further to the sensation of having a super-power/playing God etc.
How do we do this??
Monday, May 3, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment